BASIS AND PURPOSE FOR AMENDMENTS TO RULE 10
The purpose of amendments to Rule 10 is to establish playing rules for the poker variation game of Three Card Split. The statutory basis for Rule 10 is found in sections 12-47.1-201, C.R.S., 12-47.1-203, C.R.S., 12-47.1-302, C.R.S., and 12-47.1-818, C.R.S.
RULE 10      RULES FOR POKER

47.1-1002 Definitions for Poker.
(10.5)	Chopping of the blinds:  An agreement between the two players in the blind positions to end the hand by taking back their blinds when no action has occurred before the flop and all other players have folded.
47.1-1017.48 The Play - Three Card Split
Three Card Split is the copyrighted and trademarked poker variation game, the rights to which are owned by Galaxy Gaming, Inc. of Las Vegas, Nevada and which may be transferred or assigned. Three Card Split must be played according to the following rules:
1.	In “Three Card Split” (The Game), each player must place three equal bets for the primary game, and may place a fourth optional side wager. Both the player and the dealer receive three cards and split their hand into two sub-hands, the high sub-hand containing two cards and the remaining card in the low sub-hand.
2.	In The Game, once all hands are set, the dealer compares his low (1 card) hand to the player’s low (1 card) hand. To win the first bet, the player’s low (1 card) hand must be greater than the dealer’s corresponding low (1 card) hand. To lose, the player’s low (1 card) hand must be equal or lower than the dealer’s low (1 card) hand. The dealer then compares his high (2 card) hand to the player’s high (2 card) hand. To win the 2nd bet, the player’s high (2 card) hand must be greater than the dealer’s corresponding high (2 card) hand. To lose, the player’s high (2 card) hand must be less than or equal to the dealer’s corresponding high (2 card) hand. In the event the player’s and the dealer’s corresponding sub-hands are of the same ranking (a “copy”), the dealer’s sub-hand wins, unless the cards are of the same color – and then the player’s hand pushes. To win the 3rd bet, the player’s 3 card hand must be greater than the dealer’s corresponding 3 card hand. To lose, the player’s 3 card hand must be less than or equal to the dealer’s corresponding 3 card hand.
3.	There is one optional side wager available to the player. The wager compares the ranking of a combination of the player’s three cards and a single community card to form a four card hand which is compared to a pay table.
4.	The dealer begins by shuffling a standard deck of cards. Alternatively, a shuffling machine may be used.
5.	Players place the three (mandatory) primary wagers within the designated bet spot on the table layout. A player’s wager(s) must be within the posted minimum and maximum wager limits determined by the house and in accordance with applicable law. In addition, players may place the optional side wager in the corresponding bet spot, as depicted on the table layout. The amount of the optional side wager must similarly be within the posted minimum and maximum limits determined by the house and in accordance with applicable law.
6.	After all wagers are placed, the dealer deals three cards, face down, to each player’s position and to himself, in a clockwise rotation beginning with the player on the dealer’s immediate left. The dealer’s hand is dealt last. After the dealer has dealt his hand, he deals one more card from the deck which will be used by the players as a community card. This community card is not used for any purpose except to accommodate the four card bonus wager. This card is placed face down on the corresponding indicia on the table layout.
7.	Each player determines which two cards they desire to play in their high (2 card) hand. The remaining card comprises the low (1 card) hand. The two card hand must be of a higher ranking than the one card low hand. In the event the player’s low hand is of a higher value than their high hand, their hand is declared “foul” and their wager is forfeited. The hands selected for play are placed face up on the table layout.
8.	After all players have set their hands, the dealer exposes his three cards face-up on the table layout directly in front of him. The dealer selects two cards to play in his high (2 card) hand with the remaining card in his low (1 card) hand according to a pre-determined house-way  strategy. The dealer must play by the house-ways which are available for inspection by any player. In the event the dealer’s hand is not set according to house-ways, either the dealer or a table game supervisor must reset the house hand to conform to the house-way strategy.
9.	Once the dealer has completed setting his hand, he reveals the community card by flipping it over.
10.	The dealer compares each player’s low (1 card) hand to the dealer’s low (1 card) hand and each player’s high (2 card) hand to the dealer’s high (2 card) hand. In the event the player’s and the dealer’s corresponding sub-hands are of the same ranking (a “copy”), the dealer’s sub-hand wins, unless the cards are of the same color. If they are the same color, the player’s bet pushes. By cards “of the same color” – this means the player’s and the dealer’s cards must all be red or must all be black. Winning wagers are paid one-to-one odds, also referred to as “even money.”
11.	The low sub-hand ranking is simply the highest value card. The high sub-hand ranking is as follows:
a.	Suited Connectors. A suited connector (aka straight flush) is two cards of the same suit that are adjacent in value to one another, (e.g. 4 clubs-5 clubs; Jack diamonds-Queen diamonds). Ace-2 is the lowest suited connector.
b.	Pair
c.	Connected Cards. Connected cards (aka straight) are two cards of different suits but are adjacent in value to one another, (e.g. 4 clubs-5 diamonds; Ace diamonds-2 spades). Ace-2 is the lowest connected cards.
d.	Suited Cards
e.	High Card
  12.	Beginning with the player on the dealer’s immediate right and continuing in a counter-clockwise rotation, the dealer shall determine whether each player’s hand is a winner or loser and takes or pays each player’s wagered bets. If a player placed a wager on the optional side wager, the dealer also then determines if the player’s hand wins according to the posted paytable. If it does, the dealer pays the player accordingly. If not, the dealer collects the player’s optional side wager.
13.	After all wagers have been settled, the dealer collects all remaining cards and reshuffles the deck in preparation for the next round.
14.	HOUSE WAYS - The house dealer must set their hand as follows:
a.	With a Three-of-a-Kind, the same colored pair is placed in the high sub-hand.
b.	With a Three-Card straight, flush or straight flush, the highest card is placed in the low sub-hand. Examples: 4 spades 5 hearts|6 clubs; 2 hearts 7 hearts|9 hearts.
c.	With the possibility of a pair or a Two-Card flush, straight or straight flush, the dealer has the option of playing “ANY” of the above two card hands. Always play the hand that allows the dealer to put a 10 or greater in the low sub hand. (e.g. 9 hearts 9 clubs|10 clubs; 9 spades King spades|Queen hearts; 2 clubs Ace spades|King clubs). If the combination happens to be one where there is a decision on which card should be played in the low sub-hand as in this scenario (e.g. 9 hearts 10 clubs 10 spades), the low sub-hand will always contain the lowest suit (alphabetical order…clubs, diamonds, hearts, spades). Therefore, in this scenario, the above hand would be played as such: 9 hearts 10 spades|10 clubs, allowing the “club” to be in the low sub-hand, which is lower alphabetically than the “spade”.
d.	If the low sub-hand can't be 10 or greater, the highest possible high sub-hand is played. (e.g. 4 hearts 5 hearts|4 clubs; 7 spades 10 spades|5 hearts; 7 clubs 8 hearts|5 clubs).
e.	When there are multiple ways of playing a 10 or greater in the low (1 card) hand, always play the one card hand that allows for the highest two card sub hand to be played.
f.	With no flush, straight, pair or straight flush possibilities, the second highest card is placed in the low sub-hand.
15.	APPENDIX C - FOUR CARD BONUS PAYTABLES
a.	A player also has the option to place an optional side wager before the hand is dealt. The player’s three card hand is combined with the community card to form a four card hand. This hand is compared to the winning combination depicted on the posted pay table and paid accordingly. Various pay tables are shown below:

Hand Type	1a	2a	3a	1b	2b	3b	
Four Aces	500	500	500	1000	1000	1000	
Four-of-a-Kind	200	200	200	200	200	200	
Four Card Straight Flush	100	100	100	100	100	100	
Three Card Straight Flush	20	20	15	20	20	15	
Three-of-a-Kind	10	10	10	10	10	10	
Four Card Straight or Flush	5	4	4	5	4	4	
Two Pair	3	2	2	3	2	2	
Three Card Straight or Flush	1	1	1	1	1	1	
47.1-1034  Award of pot.
Pots must be awarded by the dealer. When the dealer has awarded a pot and it has been taken in by a player without a claim against it, the award stands. Any such claim shall be made before the objecting player’s cards are mucked. No player may make an agreement with any other player regarding the pot, unless house rules allow for chopping of the blinds. A game must be played to conclusion and the pot awarded to the winning player or players. Jackpot awards, if any, shall be paid following the award of the pot. (47.1-1034, perm. 3/31/96; amended 12/30/04)